Geometry Mode Overview
RufusTFirefly22 de Agosto de 2013
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Geometry
Application
User’s Guide
For fx-9860G Series/GRAPH 75/85/95 Series
CASIO Worldwide Education Website
http://edu.casio.com
CASIO EDUCATIONAL FORUM
http://edu.casio.com/forum/
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Contents
Contents
1 Geometry Mode Overview
2 Drawing and Editing Objects
3 Controlling the Appearance of the Geometry
Window
4 Using Text and Labels in a Screen Image
5 Using the Measurement Box
6 Working with Animations
7 Error Messages
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Geometry Mode Overview
1. Geometry Mode Overview
The Geometry Mode allows you to draw and analyze geometric objects. You can draw a
triangle and specify values to change the size of its sides so they are 3:4:5, and then check
the measurement of each of its angles. You can also lock the coordinates of a point or the
length of a line segment, and you can draw a circle and then draw a line that is tangent to a
particular point on the circle. The Geometry Mode also includes an animation feature that lets
you watch how an object changes in accordance with conditions you define.
Geometry Mode Menus
Unlike other modes, the Geometry Mode does not have function menus along the bottom of
the screen. Instead, it uses menus named [F1] through [F6] and [OPT], like the ones shown
below.
The following is a general explanation of Geometry Mode menus.
• Pressing a key that corresponds to a menu ([F1] through [F6] or [OPT]) will display the Pressing a key that corresponds to a menu ([F1] through [F6] or [OPT]) will display the[F1] through [F6] or [OPT]) will display the through [F6] or [OPT]) will display the[F6] or [OPT]) will display the or [OPT]) will display the[OPT]) will display the) will display the
menu for that tab.
• After displaying a menu, use After displaying a menu, use C and B to move between menu screens.
• To close a menu without selecting anything, press To close a menu without selecting anything, press ) .
I Menu Operations in This ManualMenu Operations in This Manual
This manual shows menu operations using the following form: (Draw) – 5:Vector. When
you see this, it means you can perform either of the following two operations.
• Press Press to display the Draw menu, use A and D to highlight “5:Vector”, and then
press U.
• Press Press to display the Draw menu and then press D.
Menu Reference
The following tables describe the menu items that appear on each of the Geometry Mode
menus.
I (File)
To do this: Select this menu item:
Create a new file 1:New
Open a file 2:Open
Save a file under a new name 3:Save as
Display a list of functions assigned to each key 4:Key Help
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Geometry Mode Overview
I C(View)
To do this: Select this menu item:
Start a box zoom operation 1:Zoom Box
Enter the pan mode (page 3-3) 2:Pan
Enter the scroll mode (page 3-4) 3:Scroll
Enlarge the display image 4:Zoom In
Reduce the size of the display image 5:Zoom Out
Adjust the size of the display image so it fills the display 6:Zoom to Fit
I (Edit)
To do this: Select this menu item:
Undo or redo the last operation 1:Undo/Redo
Select all objects on the screen 2:Select All
Deselect all objects on the screen 3:Deselect All
Select an entire polygon (page 2-8) 4:Select Figure
Delete the currently selected object 5:Delete
Clear the screen 6:Clear All
I (Draw)
To do this: Select this menu item:
Plot a point 1:Point
Draw a line segment 2:Line Segment
Draw a straight line 3:Infinite Line
Draw a ray 4:Ray
Draw a vector 5:Vector
Draw a circle 6:Circle
Draw an arc 7:Arc
Draw a triangle 8:Triangle
Draw an isosceles triangle 9:Isosc Triangle
Draw a rectangle A:Rectangle
Draw a square B:Square
Draw a polygon C:Polygon
Draw a regular n-gon D:Regular n-gon
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Geometry Mode Overview
I (Construct)
To construct this: Select this menu item:
A perpendicular bisector 1:Perp Bisector
A perpendicular 2:Perpendicular
A midpoint 3:Midpoint
An intersection 4:Intersection
An angle bisector 5:Angle Bisector
A parallel 6:Parallel
A tangent 7:Tangent
I (Transform)
To do this: Select this menu item:
Reflect an object 1:Reflection
Translate an object by specified values 2:Translation
Translate an object using an existing vector 3:Trans(Sel Vec)
Rotate an object 4:Rotation
Dilate an object 5:Dilation
I (Animate)
To do this: Select this menu item:
Add animation to two selected objects 1:Add Animation
Replace the current animation assigned to two selected
objects 2:Replace Anima
Turn on trace for a point and trace the movement of the point
while animation is being executed 3:Trace
Display the animation editing screen 4:Edit Animation
Perform an animation sequence once 5:Go (once)
Perform an animation sequence repeatedly 6:Go (repeat)
Add one or more values to the animation table (page 6-7) 7:Add Table
Display the animation table 8:Display Table
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Geometry Mode Overview
I * (Option)
To do this: Select this menu item:
Input text 1:Text
Input an expression 2:Expression
Specify the number format Geometry Mode measurements 3:Number Format
Unlock all measurements 4:Clr Constraint
Display all objects 5:Show All
Hide the currently selected object 6:Hide
Using the Pointer
You can use the following operations to move the on-screen pointer ( () around the display
when drawing objects, editing objects, etc.
S To move the pointerTo move the pointer
Use the cursor keys to move the pointer around the display. Holding down a cursor key
moves the pointer at high speed.
S To make the pointer jump to a particular locationTo make the pointer jump to a particular location
Pressing a number key (@ to H) will cause the pointer to jump to the corresponding
section of the screen as shown below.
FGH
CDE
@AB
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Geometry Mode Overview
Using Key Help
Pressing (File) – 4:Key Help or the ? key will display Key Help, which provides
information the function of each key in the Geometry Mode.
Use the A and D keys to navigate between the three Key Help screens.
To exit the Key Help screens, press ) .
Note
The key operations shown on the Key Help screens apply to the drawing screen only.
Managing Geometry Mode Files
This section explains how to save Geometry Mode data to files, and how to manage your
files.
Note
Whenever you save a file in the Geometry Mode, it is stored in main memory in a folder
named “<@GEOM>”. You can use the calculator’s MEMORY mode to view the data in main
memory. For more information, see the manual that comes with your calculator.
S To create a new fileTo create a new file
1. Perform the following operation: (File) – 1:New.
• The following dialog box will appear if you have a drawing on the screen. The following dialog box will appear if you have a drawing on the screen.
2. To clear the current drawing and create a new file, press (Yes).
• This will create a new file and display a blank drawing screen. This will create a new file and display a blank drawing screen.
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Geometry Mode Overview
S To open an existing fileTo open an existing file
1. Perform the following operation: (File) – 2:Open.
• This displays a menu of existing files. This displays a menu of existing files.
2. Use A and D to move the highlighting to the file you want to open and then press U.
• The following dialog box will appear if you have a drawing on the screen. The following dialog box will appear if you have a drawing on the screen.
3. To clear the current drawing, press (Yes).
• This will open the file you selected in step 2. This will open the file you selected in step 2.
S To delete a fileTo delete a file
1. Perform
...