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Hibryd Heaven Fqd

tonypuebla3 de Marzo de 2014

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Hybrid Heaven FAQ/Walkthrough

Version 1.0

Copyright 2006 Nick Rosati

Contents

1. Controls

2. Fighting

3. Menu

4. Walkthrough

5. Characters

6. Items

7. Enemies

8. Disclaimer

9. Thanks

1o. Version History

###########

1. Controls

###########

Out of Battle:

A - Jump, talk, fire defuser

B - Toggle map

Left-C - Hold to rotate camera around Johnny

Up-C - Switch vertical camera angle

Right-C - Hold to move camera

Down-C - Hold to go into first-person view

R - Hold to bring out defuser

L - Nada

Start - Bring up menu

Z - Nada

Control Stick - Move, aim defuser

D-Pad - Nada

In Battle:

A - Attack

B - Switch stance

Left-C - Nada

Up-C - Nada

Right-C - Nada

Down-C - Nada

R - Grapple

L - Nada

Start - Pause

Z - Hold to run

Control Stick - Move

D-Pad - Nada

###########

2. Fighting

###########

For all your fighting questions I suggest you look at the Combat Guide by

Lich85.

#######

3. Menu

#######

By pressing start while not in battle you can bring up the menu. There are four

sub-categories in the menu. They are: Tech List, Status, Item and Options.

Selecting Item will take you to your refresh items. Press R to go to your

weapon items. Press R again to go to your key items. Status will show you all

of your statistics such as Level, HP, and Stamina. Tech List will show you all

of the techniques that you have acquired and how many times you have used them.

* Options will allow you to change things like your battle stance and defuser

controls.

*The count will reach a cap until you use other similar moves.

##############

4. Walkthrough

##############

Area 1-1

After watching the incredible opening sequence, you finally take control of

your character. There are 3 hover probes in your view, one to each side of

you and one up ahead in the distance. Take out your defuser and take care of

them and go through the door. Go up to the man in the orange jumpsuit and press

A to talk to him. He will inform you about the security system and give you a

code key. Proceed down the ladder you'll notice that you cannot enter the door

to your left. Go through the door in front of you. You will be on another long

catwalk like the one you started on. This time there are 2 Hover probes and

2 radar probes. Defuse them and go through the door. Open the chest to reveal a

Life Charger S. Go up to the console and your code key will be renewed. Make

your way back to the door that you couldn't go through earlier. Proceed though

here and mind the radar Probes. Talk to the woman to learn about the sensors.

Get on the elevator. What a lovely scenic ride. Get off the elevator and walk

through the door. Enter the door in front of you to find a room with lot of

boxes. There is a chest in this room with a Life Charger S. Grab it and get

out. Circle around to the other door while defusing radar probes. Proceed

through this room and climb down the ladder. Now climb onto the box, defuse the

radar probe and climb up. Destroy the glowing box with 5 shots and then the

blue panel with 3 shots. This will eliminate the energy field blocking your

path. Jump down and enter the cylindrical tube with the picture of a man on it.

This is a save station, it will restore your health and you can save your

progress. The save slot will show you what area you are in, what level you are

at and how long you've been playing. Exit the save station and go through the

door to the left. You will now be in a large room with 3 doors. The door to the

left is red, that means you cannot enter it. Red means stop. Go through the

door straight ahead and retrieve another Life Charger S from the chest. Exit

and enter the door on your new left. The panel controlling the energy field is

behind the large box. Take it out and move on. When you step onto the large

blue field it will scan you and the machine in front of you will open. Watch as

you walk up to it an initiate it. It's trying to tell you something but it is

doing so in a language unknown to you. It goes from green text, to yellow, to

red. Now there are flashing lights and sirens. This cannot be good. Turn around

and exit. You can now go through the door that was once red straight ahead.

When you attempt to do so another orange jumpsuit man will run up to you and

call you Mr. Diaz. He tells you that the bioweapons have been released and then

comes to the grand realization that it was you who did that. We then get a shot

of his back from a distance and can hear something approaching. All of a sudden

we see a alien creature stab the man and kill him. The man dematerializes as

things do when they die in the Hybrid Heaven world. The alien is now looking

at you to be its next victim. Hooray, our first fight! Unfortunately it won't

last very long as this particular creature is extremely weak. Pick up whatever

it leaves behind and forge on. Make your way through the very long hallway and

go through the door. In this room you will be able to see more monsters

trapped behind some sort of barrier. The man on the far side of the room will

tell you that you are tough and should be fine, but that you should still be

careful. Exit the room and you will come upon a partition that is partly

opened. Crawl under it and get back up, avoiding the radar probes and Mines,

and go through the first door on the left. Open up the two containers to your

left for a Life Charger S and another Life Charger S. The woman in here will

tell you about using your map. Exit through the large door and you will see a

monster materialize from the yellow square on the floor. Monsters will always

come from these squares until you exhaust the square out by exiting and

reentering the room. I recommend fighting the monsters that come from these

squares multiple times in order to learn new moves and increase your stats.

When you finish off the monster pick up whatever it leaves behind and through

the other green door we go. Defuse the threats in this room and destroy the

lock on the door. The next room seems ominously empty. Proceed to the green

door and you will be greeted by a red monster that falls from the ceiling. Beat

it and go down the ladder. You will see red doors in front of you, a large door

to you right and chests to your left. Open the chests for a Life Charger S and

a Battle Charger S. Go through the large door for a fight with a green monster.

Take care of the monster and then destroy the yellow energy field panel in this

room. Proceed through two more doors and you will come upon another elevator.

Take this one down and enjoy the ride.

Area 1-2

When you get off the elevator you should use the save station. Enter the next

hallway and go to the left. You'll meet up with another worker who will fight

you. Dispatch him and continue on. In the next room, jump onto the large box

straight ahead, minding the mine, and defuse some radar probes before jumping

up again. Open the two chests to the right for some more Life Charger Ss.

Destroy the red panel and enter the door on your left for a fight. You'll

notice when you hit it that it will drop a Life Charger S. Pick up the items

and exit. Immediately turn right and jump up. Walk to the edge of the box and

defuse the first radar probe above you. DO NOT SHOOT THE BOX. Jump up and grab

onto the ledge to your right and shimmy over to the box you hopefully didn't

destroy. Press A to drop down and then defuse the radar probe above you. Grab

onto the ledge again and complete the journey by jumping off and entering the

door. Open the first chest for a Life Charger S and the second one for an

Offence Enhancer. Destroy the green panel and open the next two chests for a

Battle Charger S and a Life Charger S. The next room is the room that was to

your right after the save station. In this room you're going to want to get a

running start and jump to the floating boxes to your left. Get on the upper two

boxes and aim for the thing hanging from the ceiling. Get another running start

and jump. The chest here contains an Offence Raiser. Jump down and find the box

with the radar probe and open a chest for a Life Charger M. Enter the next room

and immediately run forward to avoid a nasty radar probe. Take care of them if

you want or just run by them into the next room. You'll notice something

strange in the area, stairs! From here, either go down the stairs or jump down

and open the container in the alcove for a Flame Shot. Enter the door that's on

this level and you'll see a monster running towards you. Dispatch

...

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