Hibryd Heaven Fqd
tonypuebla3 de Marzo de 2014
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Hybrid Heaven FAQ/Walkthrough
Version 1.0
Copyright 2006 Nick Rosati
Contents
1. Controls
2. Fighting
3. Menu
4. Walkthrough
5. Characters
6. Items
7. Enemies
8. Disclaimer
9. Thanks
1o. Version History
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1. Controls
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Out of Battle:
A - Jump, talk, fire defuser
B - Toggle map
Left-C - Hold to rotate camera around Johnny
Up-C - Switch vertical camera angle
Right-C - Hold to move camera
Down-C - Hold to go into first-person view
R - Hold to bring out defuser
L - Nada
Start - Bring up menu
Z - Nada
Control Stick - Move, aim defuser
D-Pad - Nada
In Battle:
A - Attack
B - Switch stance
Left-C - Nada
Up-C - Nada
Right-C - Nada
Down-C - Nada
R - Grapple
L - Nada
Start - Pause
Z - Hold to run
Control Stick - Move
D-Pad - Nada
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2. Fighting
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For all your fighting questions I suggest you look at the Combat Guide by
Lich85.
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3. Menu
#######
By pressing start while not in battle you can bring up the menu. There are four
sub-categories in the menu. They are: Tech List, Status, Item and Options.
Selecting Item will take you to your refresh items. Press R to go to your
weapon items. Press R again to go to your key items. Status will show you all
of your statistics such as Level, HP, and Stamina. Tech List will show you all
of the techniques that you have acquired and how many times you have used them.
* Options will allow you to change things like your battle stance and defuser
controls.
*The count will reach a cap until you use other similar moves.
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4. Walkthrough
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Area 1-1
After watching the incredible opening sequence, you finally take control of
your character. There are 3 hover probes in your view, one to each side of
you and one up ahead in the distance. Take out your defuser and take care of
them and go through the door. Go up to the man in the orange jumpsuit and press
A to talk to him. He will inform you about the security system and give you a
code key. Proceed down the ladder you'll notice that you cannot enter the door
to your left. Go through the door in front of you. You will be on another long
catwalk like the one you started on. This time there are 2 Hover probes and
2 radar probes. Defuse them and go through the door. Open the chest to reveal a
Life Charger S. Go up to the console and your code key will be renewed. Make
your way back to the door that you couldn't go through earlier. Proceed though
here and mind the radar Probes. Talk to the woman to learn about the sensors.
Get on the elevator. What a lovely scenic ride. Get off the elevator and walk
through the door. Enter the door in front of you to find a room with lot of
boxes. There is a chest in this room with a Life Charger S. Grab it and get
out. Circle around to the other door while defusing radar probes. Proceed
through this room and climb down the ladder. Now climb onto the box, defuse the
radar probe and climb up. Destroy the glowing box with 5 shots and then the
blue panel with 3 shots. This will eliminate the energy field blocking your
path. Jump down and enter the cylindrical tube with the picture of a man on it.
This is a save station, it will restore your health and you can save your
progress. The save slot will show you what area you are in, what level you are
at and how long you've been playing. Exit the save station and go through the
door to the left. You will now be in a large room with 3 doors. The door to the
left is red, that means you cannot enter it. Red means stop. Go through the
door straight ahead and retrieve another Life Charger S from the chest. Exit
and enter the door on your new left. The panel controlling the energy field is
behind the large box. Take it out and move on. When you step onto the large
blue field it will scan you and the machine in front of you will open. Watch as
you walk up to it an initiate it. It's trying to tell you something but it is
doing so in a language unknown to you. It goes from green text, to yellow, to
red. Now there are flashing lights and sirens. This cannot be good. Turn around
and exit. You can now go through the door that was once red straight ahead.
When you attempt to do so another orange jumpsuit man will run up to you and
call you Mr. Diaz. He tells you that the bioweapons have been released and then
comes to the grand realization that it was you who did that. We then get a shot
of his back from a distance and can hear something approaching. All of a sudden
we see a alien creature stab the man and kill him. The man dematerializes as
things do when they die in the Hybrid Heaven world. The alien is now looking
at you to be its next victim. Hooray, our first fight! Unfortunately it won't
last very long as this particular creature is extremely weak. Pick up whatever
it leaves behind and forge on. Make your way through the very long hallway and
go through the door. In this room you will be able to see more monsters
trapped behind some sort of barrier. The man on the far side of the room will
tell you that you are tough and should be fine, but that you should still be
careful. Exit the room and you will come upon a partition that is partly
opened. Crawl under it and get back up, avoiding the radar probes and Mines,
and go through the first door on the left. Open up the two containers to your
left for a Life Charger S and another Life Charger S. The woman in here will
tell you about using your map. Exit through the large door and you will see a
monster materialize from the yellow square on the floor. Monsters will always
come from these squares until you exhaust the square out by exiting and
reentering the room. I recommend fighting the monsters that come from these
squares multiple times in order to learn new moves and increase your stats.
When you finish off the monster pick up whatever it leaves behind and through
the other green door we go. Defuse the threats in this room and destroy the
lock on the door. The next room seems ominously empty. Proceed to the green
door and you will be greeted by a red monster that falls from the ceiling. Beat
it and go down the ladder. You will see red doors in front of you, a large door
to you right and chests to your left. Open the chests for a Life Charger S and
a Battle Charger S. Go through the large door for a fight with a green monster.
Take care of the monster and then destroy the yellow energy field panel in this
room. Proceed through two more doors and you will come upon another elevator.
Take this one down and enjoy the ride.
Area 1-2
When you get off the elevator you should use the save station. Enter the next
hallway and go to the left. You'll meet up with another worker who will fight
you. Dispatch him and continue on. In the next room, jump onto the large box
straight ahead, minding the mine, and defuse some radar probes before jumping
up again. Open the two chests to the right for some more Life Charger Ss.
Destroy the red panel and enter the door on your left for a fight. You'll
notice when you hit it that it will drop a Life Charger S. Pick up the items
and exit. Immediately turn right and jump up. Walk to the edge of the box and
defuse the first radar probe above you. DO NOT SHOOT THE BOX. Jump up and grab
onto the ledge to your right and shimmy over to the box you hopefully didn't
destroy. Press A to drop down and then defuse the radar probe above you. Grab
onto the ledge again and complete the journey by jumping off and entering the
door. Open the first chest for a Life Charger S and the second one for an
Offence Enhancer. Destroy the green panel and open the next two chests for a
Battle Charger S and a Life Charger S. The next room is the room that was to
your right after the save station. In this room you're going to want to get a
running start and jump to the floating boxes to your left. Get on the upper two
boxes and aim for the thing hanging from the ceiling. Get another running start
and jump. The chest here contains an Offence Raiser. Jump down and find the box
with the radar probe and open a chest for a Life Charger M. Enter the next room
and immediately run forward to avoid a nasty radar probe. Take care of them if
you want or just run by them into the next room. You'll notice something
strange in the area, stairs! From here, either go down the stairs or jump down
and open the container in the alcove for a Flame Shot. Enter the door that's on
this level and you'll see a monster running towards you. Dispatch
...