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Enviado por   •  19 de Junio de 2013  •  1.380 Palabras (6 Páginas)  •  222 Visitas

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Monster Hunter Tri is currently one of the only two games that include swimming and underwater combat. Monster Hunter Portable 3rd does not include this feature and as such the previously underwater areas have been modified or removed. Monster Hunter Tri G brings back the underwater combat that originated in this game along with other new features.

The Bow, Gunlance, Hunting Horn and Dual Swords weapon classes are not included in Monster Hunter Tri. It is currently unknown why these weapons were chosen to not be implemented as the disc space on a Wii disc can easily hold 7-10 times as much data as is usually enscribed on it. It might have been Capcom's attempt at restoring the game to its core elements. Although, the Bow is an entirely different class of weapon, unlike the others, which are modified versions of existing weapons, so some are wondering why it was removed. However, a brand new weapon has been added: the Switch Axe. In addition this is the first game to feature customizable Bowguns, each made from an individually interchangeable stock, barrel, and frame.

Monster Hunter Tri is the first 3rd generation game. Every area is new, there are no subspecies and most monsters from previous games are not included. Rathian, Rathalos and Diablos are the only returning large monsters, while Felyne, Melynx, Aptonoth, Popo and Kelbi are the only returning small monsters.

Players have the option to hunt in the Moga Woods (in single player); a free-hunting area with no time limit or penalty for fainting. Many large monsters can be hunted consecutively in this area for their carves. "Freehunting" requires no Quest signup. Because of this, there are no quest rewards (supply items can only be found by slaying Felynes and Melynx). Instead, commodity items can be obtained from Junior and traded for rare items via the Argosy or sold for money. Monsters that appear in the Moga Woods include the Great Jaggi, Qurupeco, Royal Ludroth, Rathian, Lagiacrus, and Rathalos.

Armour can now be improved from low rank to high rank, improving rarity, pigment and defense. The improved armour has slightly different resistances as the high rank armour crafted directly. Doing this uses less materials than creating the armour.

U.S Pre-OrderEdit

GameStop's Preorder Bonus: 500 Wii Points card

Added by Bobofango

This U.S version of this game could be pre-ordered for $44.99 on Amazon.com. An additional $10 savings goes towards another video game purchase. Also, the US Controller Pro Bundle(Black) pre-order was available for $54.99 (Only $5 charge for the bundle vs. the stand alone game) on EBGames.

DemoEdit

GameStop Demo

Added by Bobofango

The Japanese demo became available on April 23, 2009 when it was included with the Wii port of Monster Hunter G.

The English demo was available on March 8, 2010 at GameStop stores. No pre-order is required as issued by Capcom, but many Gamestop stores insisted it was required.

It is also available by signing up on the Monster Hunter Tri's official community website. (It is no longer being offered here).

There have been reports of the demo being handed out as early as February 27, 2010 in Florida and the East Coast of America.

Online PlayEdit

Japan's monthly fee for online:

30 Days: 800 Wii Points

60 Days: 1500 Wii Points

90 Days: 2000 Wii Points

US & EU releases feature FREE online play. Confirmed on 02/24/10. [1]

US & EU regions have separate servers, meaning Americans are not able to play with Europeans or Japanese (and vice versa).

Up to 4 players can play together online. The lobby areas are in the form of a city, similar to the Town of Minegarde in Monster Hunter (PlayStation 2). The city gates have a limit of 100 people, while the cities therein a limit of 4.

There is an online arm wrestling feature.

Decorate your house with furnishings and invite other players to view your home.

Add players to your friends list or search online via their "Online ID".

Monster Hunter Tri does not use friend codes.

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